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Lingering Wrath
Slows Rage decay over time
Anger Management
REdeuce rage cost of abilities
Second Chance
Death defiance
Elusive Infusion
Additional dash charges
Temporal Essence
Temporary resource used only during singe run, after completing it (or dying) all resource is lost
Dices
Used to re-roll some options during run: rewards, or power choices
Roadmap 2025
Masteries Design
Fire Blazing Trail - Flame patches lasts longer Wave of Flames - increased distance Immolate - Larger area of effect/longer decay time Living Bomb - Damage upon death is based on Total health of victim - increase percentage of that Wildfire - stacks of ...
Power Overview
Talent Type Category Implemented Passive Trigger Mastery Call Lightning ✅ ✅ Chain Lightning ✅ ✅ ✅ Conduit ✅ Thunderclap ✅ Discharge Closed Circuit Eye of the...
Rotmane, the Apex Hunter
A deadly hunter at the pinnacle of his pack, Rotmane is as cunning as he is brutal. Armed with his trusted crossbow, he strikes with precision and traps his prey in a web of poison and slow. In the heart of his cave, Rotmane uses his environment to his advanta...
Gatekeeper of Stone
A massive stone golem guarding a key passage. It has high damage reduction but loses armor through its own attacks. The battlefield is hazardous with rolling boulders, which the golem can use to repair itself unless the player destroys them first. Arena Overv...
King Noll
A massive and ferocious gnoll warlord, King Noll’s fight evolves as his companions are slain, shifting through distinct phases and keeping players on their toes. The battle culminates in a chaotic frenzy once all weapons are exhausted. 🟢 Phase 1: The Pack Lea...