on
the
pain
they
inflict.
Dealingactive |
damage
to
enemiesCooldown: |
heals10s |
Rage: |
25 |
|
scaling |
|
1% (+Mastery)blood
of
the
damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in the fray
Mastery Bonus
Each--- 2??? points---
of mastery grants +1% to base life steal.
Required Talents
|