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Firestorm Fury
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Whirlwind
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Ruthless
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Blade Dance
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Unbreakable Will
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Surge of the Blade
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Weapon Mastery
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Cleaving Strike
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Warrior's Poise
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of the damage dealt, plus an additional 1% for each stack of Bleed on the target. With each wound deepened, the warrior’s vitality surges, making them unstoppable in th...
Bloodlust
For each enemy affected by bleed, the warrior’s attack speed increases by X%. The scent of blood drives them to strike faster and more savagely, escalating their assault with every foe they weaken. Mastery Bonus --- Required Talents Deep Wounds Crim...
Hemorrhage
Unleash a flurry of brutal strikes on a single target, instantly applying 3 stacks of bleed. If the target already has maximum bleed stacks, this attack deals bonus damage based on the total bleed damage. Mastery Bonus --- Required Talents Deep Wound...
Bloodletting
When an enemy dies while affected by bleed, they explode, dealing X% of their maximum bleed damage to nearby enemies. The warrior’s cuts run deep, causing wounded foes to fall with devastating effect. Mastery Bonus --- Required Talents Deep Wounds C...
Rending Slash
Deliver a powerful slash that applies bleed to all enemies in a cone in front of you, instantly applying 2 stacks. The warrior's strike tears through armor and flesh alike, spreading wounds far and wide Mastery Bonus --- Required Talents Deep Wounds ...
How it works?
Players wager a permanent resource to accept a mission. Missions include challenges like: Complete 5 zones without getting hit. Defeat 50 enemies. Clear an encounter within a time limit. Dices can be used to: Re-roll the type of reward behind a...
Progression
Each completed mission can: increases the maximum dice capacity by 1 (up to 10). grant bonus starting dice (up to 3 at the beginning of a run). Additional dices can be found as rewards during runs.
Calcified Time
Permanent resource
Fortified Vitality
Increased max HP
Elusive Target
Additional Dash charges
Surging Fury
Increased MAx Rage Capacity
Primed for Battle
Start each encounter with partially filled Rage