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Elusive Target
Additional Dash charges
Calcified Time
Permanent resource
Progression
Each completed mission can: increases the maximum dice capacity by 1 (up to 10). grant bonus ...
How it works?
Players wager a permanent resource to accept a mission. Missions include challenges like: C...
Echoing Thunder
Grants a chance (up to 20%) to cast Call Lightning on the primary target after using any active s...
Stormborn Resilience
Gain a shield equal to 10% of the damage dealt by storm abilities. Mastery Bonus --- Requi...
Bloodletting
When an enemy dies while affected by bleed, they explode, dealing X% of their maximum bleed damag...
Hemorrhage
Unleash a flurry of brutal strikes on a single target, instantly applying 3 stacks of bleed. If t...
Bloodlust
For each enemy affected by bleed, the warrior’s attack speed increases by X%. The scent of blood ...
Rending Slash
Deliver a powerful slash that applies bleed to all enemies in a cone in front of you, instantly a...
Warrior's Poise
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Cleaving Strike
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Weapon Mastery
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Surge of the Blade
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Unbreakable Will
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Blade Dance
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Ruthless
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Whirlwind
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Firestorm Fury
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...
Rain of what?!
The warrior thrives on the pain they inflict. Dealing damage to enemies heals 1% (+Mastery) of th...